Multi-user: supports multiple user accounts. Automatic settings: auto-detection of PSID, IDPS and Account-ID settings.Standalone: no computer required, everything happens on the PS3.Easy to use: no crypto-key configuration or advanced setup needed.(useful if you want to use one of those "all unlocked" saves with games such as Marvel vs Capcom 2 ) Later you can encrypt the VM2 back to VME to be used with PS2 classic games. Then if you want to refresh the XMB contents, just copy the APOLLO-99PS2.PSV dummy save to the APOLLO0/1 memcard and you'll get access to the ps2 saves in it. VME to the ps3 HDD, and Apollo will overwrite those VM2 files. Note: if you create a PS2 virtual memory card from the XMB named APOLLO0 / APOLLO1, you can later decrypt a. As a bonus, you can also encrypt/decrypt PS2 classics disc images too.ītw, these are the new USB paths used if you want to convert ps1/ps2 saves (.max. This release is focused on PS1 and PS2 (classics) save management. Added APOLLO-99PS2.PSV dummy save (to refresh XMB virtual memcards).PS2 Classics: export/decrypt BIN.ENC images to.Checkout all the detailed changes in the release notes for v1.4.0.Īpollo Save Tool (Development discussion Thread): LinkĪ new version has been released: Apollo v1.4.0: What's new in v1.4.0? In this version the developer had a focus on PS1/PS2 Classic save management on the PS3, Along with those inclusions there is a number of new changes one of them being the ability to also encrypt/decrypt PS2 disc images from the app. Therefore this utility can be very convenient especially on many CFW firmware's (& HEN) that may not have the luxury of using something like " Fake Save Data owner " a popular dex feature found in cfw's like REBUG REX, but even those user's will see a ton of use and functionality for this great utility as it packed with various abilities (see changelog/read me tabs for a full rundown). but for now lets look at the recently updated utility called to Apollo Save Toolas it matures to v ersion 1.4.0, This is a ps3 homebrew that runs on the console and allows for patching and unlocking game save to use on your games as normally they are locked to a console and are not freely sharable (like in the days of an removable memory card, somehow sony went backwards with saves on the PS3). Developer who has been quite the active developer in the PS3 Scene in 2020 /19, more on some of his latest progress on this post here with PSL!GHT advancements.
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